Also, despite this news confirming the poor performance Dead Rising 3, at least it's offset by the Xbox One version of Call of Duty: Ghosts receiving some positive criticism from the Doritocracy. Props for Eurogamer telling it like it is. The good part about this news is that gamers have an honest take on the performance of Dead Rising 3 for Digital Foundry. it would probably run the way it was supposed to.Īs noted in our article about Xbox One games running on Nvidia-powered PCs at E3, it speaks volumes when gamers see a title at E3 and then realize it's not quite like its grand-stage presentation when they get it home, unwrap it from the plastic and start chugging through the play experience at 20 poverty-ridden frames per second. “Now the inevitable questions will centre around how much better it would of run if it had been on the PS4. One of the first comments on the article sums up a lot of thoughts that spawn from the revelation of Dead Rising 3's poor performance, noting. though, again, it has been said that the Xbox One is the PlayStation 3 of this generation, and meeting the demands of the new generation with a launch title barely maintaining 20 frames – and at times, Digital Foundry admitting the game dips down to an embarrassingly low 16 frames per second – is an embarrassment to the term “next-gen”. The reason is because the psychopaths represent the seven deadly sins Pride, Lust, Greed, Envy, Wrath, Gluttony, and Sloth. Compared to the shaky E3 build seen just months ago this is still a respectable step forward, and of course many of the game's technical shortcomings come with the unique circumstances of meeting a hardware launch.”Ģ0 frames per second? That's like the geriatric speeds in which GTA IV ran on the PlayStation 3. Dead Rising 3 has the fewest psychopaths in the series, with a total of seven. The words “f**k,” “sh*t,” and “a*shole” can be heard in the dialogue.“Boss fights and side-missions here tend to be much less of a strain for the hardware, but once again, exiting a building to be met with an undead parade still gives us that unwanted drop to 20fps.”“It's also unfortunate that the game runs at far from the promised locked 30fps - rather a chugging 20fps during the zombie action while out in the big city. Players' character can drink various alcoholic beverages (e.g., wine, vodka, beer) to regain energy if the character drinks too much he will vomit. Players can also visit a XXX supply shop to obtain a "massager" item (shaped like a sex toy) to use as a weapon against zombies. One boss character is shown caressing her chest during a cutscene in one extended sequence, a boss battle includes several instances of sexual innuendo (e.g., phallic-shaped flamethrower white mist shooting out of the weapon after defeat). During the course of the game, some female characters are depicted in revealing outfits (e.g., lingerie, leather-bondage gear). Cutscenes also depict instances of gore and intense violence (e.g., a man cutting himself with a hand saw and pulling out his intestines). Zombies often get dismembered and decapitated during gameplay (e.g., zombies cut in half with saws zombies' heads chopped off with kitchen knives). Red blood-splatter effects occur frequently, and blood sometimes stains the ground and surrounding walls. The variety of weapons is immense and the huge open world with insane amounts of zombies makes it easy to find something to throw. Players can also use various found objects/constructed objects (e.g., sledge saw, electrified stoplight) or combine vehicles (e.g., motorcycle steamroller combo) to dispatch multiple enemies at once. As players explore the open-world environment, they use blades, firearms, chainsaws, and hand-to-hand combat to kill hordes of zombies and, at times, human survivors. This is an action-horror game in which players assume the role of Nick Ramos, a mechanic survivor in a fictional city during a zombie outbreak.
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